Solsta Spins Out of Solid State Networks

Over the years, our team at Solid State Networks (SSN) has worked closely with game studios, CDNs, and software companies to solve hard problems around large-scale software delivery. Through this work, we’ve had a front-row seat to how modern game development teams collaborate and how their needs continue to evolve. One key learning stands out:…

Notice Regarding Spring Framework and Log4j Vulnerabilities

DIRECT DLM, DIRECT GVR, DIRECT SDK, and all affiliated services are not developed using Java, the JDK, or Spring Framework, and are thus not affected as described in the early announcement RCE regarding the Spring Framework vulnerability. Additionally, the aforementioned products and services do not rely upon or use Log4j libraries and are free of the vulnerability…

Case Study Software Download Centers ETAP

About ETAP ETAP® provides market-leading software solutions for electrical systems, from design and engineering to operations and maintenance. Through its integrated electrical digital twin platform, ETAP delivers best-in-class, seamless customer experience and cloud-leveraging technologies ensuring universal accessibility for designers, engineers, and operators accelerating their digital energy transformation, even in the highest regulated environments. Over 20,000…

DIRECT for Release Automation Integrated with Leading Game Engines to Accelerate Time-to-Play

Solid State Networks introduces a new way for developers to implement progressive onboarding that reduces wait times for players of PC games and virtual reality experiences. Phoenix, AZ, May 19, 2017 – Solid State Networks announced today that DIRECT for Release Automation, the cloud-based DevOps solution that accelerates the last-mile deployment to internal teams, partners and…

It Pays To Get Your Online Game Deployment Right From The Start

Online Game Deployment is a core business process for online game publishers.  It includes all of the activities required to get a game ready to play on the player’s system, such as download, install, update/patch, launch and repair functionality. Typically, we’ve found that game developers and publishers will build their game deployment solutions with the mindset of…